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You're reading from  Qt 6 C++ GUI Programming Cookbook - Third Edition

Product typeBook
Published inApr 2024
PublisherPackt
ISBN-139781805122630
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Changes in QML types

In this chapter, we will learn what changes have been made in Qt 6 compared to Qt 5.

How to do it…

Let’s get started by following these steps:

  1. Create a new Qt Quick Application by going to File | New Project.
  2. Select the Qt 6.2 option for Minimum required Qt version when defining project details.
Figure 6.5 – Select Qt 6.2 as Minimum required Qt version

Figure 6.5 – Select Qt 6.2 as Minimum required Qt version

  1. Once you have created the project, open up main.qml and add these properties to the file:
    import QtQuick
    Window {
        width: 640
        height: 480
        visible: true
        title: qsTr("Hello World")
        property variant myColor: "red"
        property url imageFolder: "/images"
  2. Next, add a Rectangle object to main.qml, as shown in the following:
    Rectangle {
        id: rect
     ...
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Qt 6 C++ GUI Programming Cookbook - Third Edition
Published in: Apr 2024Publisher: PacktISBN-13: 9781805122630

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng