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You're reading from  Qt 6 C++ GUI Programming Cookbook - Third Edition

Product typeBook
Published inApr 2024
PublisherPackt
ISBN-139781805122630
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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States, transitions, and animations in QML

If you prefer to work with QML instead of C++, Qt also provides similar features in Qt Quick that allow you to easily animate a GUI element with minimal lines of code. In this example, we will learn how to achieve this with QML.

How to do it…

Let’s get started by following these steps to create a window that continuously changes its background color:

  1. We will create a new Qt Quick Application project and set up our user interface, like so:
Figure 3.7 – A joyful application that constantly changes its background color

Figure 3.7 – A joyful application that constantly changes its background color

  1. Here is what my main.qml file looks like:
    import QtQuick
    import QtQuick.Window
    Window {
        visible: true
        width: 480;
        height: 320;
        Rectangle {
            id: background;
            anchors.fill...
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Qt 6 C++ GUI Programming Cookbook - Third Edition
Published in: Apr 2024Publisher: PacktISBN-13: 9781805122630

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng