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You're reading from  Qt 6 C++ GUI Programming Cookbook - Third Edition

Product typeBook
Published inApr 2024
PublisherPackt
ISBN-139781805122630
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Displaying information from a database in model view

Follow these steps to display information from a database on a model view widget:

How to do it…

In this recipe, we will learn how to display multiple sets of data obtained from our SQL database in a model view in our program:

  1. We will be using the database table called employee, which we used in the previous example in Creating a login screen with Qt. This time, we need a lot more data in the employee table. Open up your SQLiteStudio control panel. Add data for a few more employees so that we can display it later in our program:
Figure 12.20 – Add more dummy data to the employee table

Figure 12.20 – Add more dummy data to the employee table

  1. Open Qt Creator, create a new Qt Widgets Application project, and then add the SQL module to your project.
  2. Open mainwindow.ui and add a table widget (not a table view) from Item Widget (item-based) under the Widget box pane. Select the main window on the canvas and click on either...
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Qt 6 C++ GUI Programming Cookbook - Third Edition
Published in: Apr 2024Publisher: PacktISBN-13: 9781805122630

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng