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You're reading from  The Android Game Developer???s Handbook

Product typeBook
Published inAug 2016
Reading LevelBeginner
PublisherPackt
ISBN-139781785885860
Edition1st Edition
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Author (1)
Avisekhar Roy
Avisekhar Roy
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Avisekhar Roy

Avisekhar Roy is a B.Tech engineer in computer science. He has had a passion for coding since his school days. However, he had no plans to become a game programmer. His fate landed him in the gaming industry in 2010. Since then, he fell in love with game development. Avisekhar has worked in many formats of game development environment, ranging from small companies and individual studios to corporate companies and full-scale game development studios. He recently started his own gaming start-up in 2016 and is currently working on games for the mobile platform. Avisekhar has also worked with some big companies, such as Reliance Games in India, as well as a small-scale studio called Nautilus Mobile. He is now trying to acquire a position in the gaming industry for his own venture, Funboat Games.
Read more about Avisekhar Roy

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Best testing practices


There are many standards used in the Android game development industry for testing. Testing ensures correctness, stability, functional behavior, and durability after an application is published. The most common approach for Android game testing is manual testing.

However, this process is definitely not the best. As an Android developer, a unit test is always a best practice to save time and get accurate test results.

Tools and APIs

There are several tools and Android APIs that can be used to carry out the testing procedure. Some of them are inbuilt, such as Android Test Support Library, Dumpsys, Monkeyrunner, and so on.

Most of these testing tools can be triggered through the command line and run through Android Debug Bridge.

The Monkey tools create a virtual environment to populate user actions such as click, touch, swipe and so on to determine real-time result. Monkey can be run with the following command:

adb shell monkey –p <Game Package Name> <Event Count>...
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You have been reading a chapter from
The Android Game Developer???s Handbook
Published in: Aug 2016Publisher: PacktISBN-13: 9781785885860

Author (1)

author image
Avisekhar Roy

Avisekhar Roy is a B.Tech engineer in computer science. He has had a passion for coding since his school days. However, he had no plans to become a game programmer. His fate landed him in the gaming industry in 2010. Since then, he fell in love with game development. Avisekhar has worked in many formats of game development environment, ranging from small companies and individual studios to corporate companies and full-scale game development studios. He recently started his own gaming start-up in 2016 and is currently working on games for the mobile platform. Avisekhar has also worked with some big companies, such as Reliance Games in India, as well as a small-scale studio called Nautilus Mobile. He is now trying to acquire a position in the gaming industry for his own venture, Funboat Games.
Read more about Avisekhar Roy