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The Android Game Developer???s Handbook

You're reading from  The Android Game Developer???s Handbook

Product type Book
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Pages 368 pages
Edition 1st Edition
Languages
Author (1):
Avisekhar Roy Avisekhar Roy
Profile icon Avisekhar Roy

Table of Contents (20) Chapters

The Android Game Developer's Handbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. Android Game Development 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Multiplayer implementation


There was a time when multiplayer was limited to conventional PC and console gaming. The modern day gaming industry consists of extensive use of social networking. This automatically opens up the opportunity for multiplayer gaming.

Improved hardware systems and continuous network support with modern connectivity have enhanced the world of multiplayer gaming. Multiplayer gaming can be classified mainly into two categories:

  • Real-time multiplayer

  • Turn-based multiplayer

Real-time multiplayer

Real-time multiplayer is just like playing sports together, where every player reacts to any action by the game or other players at the same time. For example, a football game is played by 22 players, and each and every player acts as per the situation at the same time. If we imagine the same scenario from a digital gaming perspective, it will be called a real-time multiplayer.

In the general structure of multiplayer games, there should be a server where the gameplay runs with all the...

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