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The Android Game Developer???s Handbook

You're reading from  The Android Game Developer???s Handbook

Product type Book
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Pages 368 pages
Edition 1st Edition
Languages
Author (1):
Avisekhar Roy Avisekhar Roy
Profile icon Avisekhar Roy

Table of Contents (20) Chapters

The Android Game Developer's Handbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. Android Game Development 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Android SDK


Android SDK is the main development kit required to build any application for Android. Without going into details, it can be said that the SDK is the skeleton for any Android development. This SDK itself comes with dozens of support tools. It contains platform details, APIs, and libraries along with ADT and AVD. So having Android SDK integrated in the system provides the developer with all the necessary tools. It is a very good practice to always update the SDK with the latest platforms and other tools.

Upgrading can be done through the Android SDK manager. However, platform selection is manual, and it is recommended to have only the necessary platforms as per requirements. Another best practice is to have the latest released platform along with the minimum targeted version of Android (image source: http://photos4.meetupstatic.com/photos/event/1/1/0/f/highres_441724367.jpeg):

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