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You're reading from  The Android Game Developer???s Handbook

Product typeBook
Published inAug 2016
Reading LevelBeginner
PublisherPackt
ISBN-139781785885860
Edition1st Edition
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Author (1)
Avisekhar Roy
Avisekhar Roy
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Avisekhar Roy

Avisekhar Roy is a B.Tech engineer in computer science. He has had a passion for coding since his school days. However, he had no plans to become a game programmer. His fate landed him in the gaming industry in 2010. Since then, he fell in love with game development. Avisekhar has worked in many formats of game development environment, ranging from small companies and individual studios to corporate companies and full-scale game development studios. He recently started his own gaming start-up in 2016 and is currently working on games for the mobile platform. Avisekhar has also worked with some big companies, such as Reliance Games in India, as well as a small-scale studio called Nautilus Mobile. He is now trying to acquire a position in the gaming industry for his own venture, Funboat Games.
Read more about Avisekhar Roy

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Introduction to the Cardboard SDK


Google Cardboard is a VR platform developed and released by Google in 2014 for use with a head-mounted device for a smartphone. This platform targets a low-cost project to encourage VR application development on a massive scale, which has proven to be fruitful till date. Google declared Daydream to be the next step for this platform on May 18, 2016.

The name "Cardboard" came from the concept of a VR device made with cardboard, which makes the device significantly cheaper. However, many third-party companies are following the same build architecture with various materials to increase its style and build quality.

Currently, Google Cardboard can be used to create VR applications only for Android and iOS. This has changed the VR development concept, which was limited to typical device and hardware specifications:

Cardboard headset components

A typical Google Cardboard headset contains the following parts:

  • A piece of cardboard cut into a precise shape

  • 45 mm focal length...

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You have been reading a chapter from
The Android Game Developer???s Handbook
Published in: Aug 2016Publisher: PacktISBN-13: 9781785885860

Author (1)

author image
Avisekhar Roy

Avisekhar Roy is a B.Tech engineer in computer science. He has had a passion for coding since his school days. However, he had no plans to become a game programmer. His fate landed him in the gaming industry in 2010. Since then, he fell in love with game development. Avisekhar has worked in many formats of game development environment, ranging from small companies and individual studios to corporate companies and full-scale game development studios. He recently started his own gaming start-up in 2016 and is currently working on games for the mobile platform. Avisekhar has also worked with some big companies, such as Reliance Games in India, as well as a small-scale studio called Nautilus Mobile. He is now trying to acquire a position in the gaming industry for his own venture, Funboat Games.
Read more about Avisekhar Roy