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The Android Game Developer???s Handbook

You're reading from  The Android Game Developer???s Handbook

Product type Book
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Pages 368 pages
Edition 1st Edition
Languages
Author (1):
Avisekhar Roy Avisekhar Roy
Profile icon Avisekhar Roy

Table of Contents (20) Chapters

The Android Game Developer's Handbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. Android Game Development 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

C++ for games – pros and cons


There is a never-ending debate between C++ and Java. However, we will not go into the controversy and will try to look at them from the perspective of game development. C++ has a slight performance edge over Java, and Java is known for its simplicity.

There may be many programmers who are more comfortable in C++ than Java, or vice versa. In game development, personal choice of programming language does not matter. Hence, using NDK or SDK has to be determined depending on the requirements. It is always recommended that you use the Android SDK to develop an application rather than using the NDK.

Let's discuss the advantages and disadvantages of using native language for game programming.

Advantages of using C++

Let's first have a look at the positive side of using C++ for game programming through the following points:

  • Universal game programming language

  • Cross platform portability

  • Faster execution

  • CPU architecture support

Universal game programming language

In the case of...

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