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The Android Game Developer???s Handbook

You're reading from  The Android Game Developer???s Handbook

Product type Book
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Pages 368 pages
Edition 1st Edition
Languages
Author (1):
Avisekhar Roy Avisekhar Roy
Profile icon Avisekhar Roy

Table of Contents (20) Chapters

The Android Game Developer's Handbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. Android Game Development 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Requirements for polishing


Polishing any game defines the quality of development. So, it is absolutely necessary to polish any game before releasing it in the market. A polished game performs far better than unpolished games in terms of visibility, smoothness, and user experience.

Polishing Android games covers all the three development components of a game:

  • Development polishing

  • Art polishing

  • Design polishing

Development polishing

Polishing the engineering or the technical aspect of the game development process to improve smooth playability of the game is the main target of development polishing. This section includes programming optimization, memory optimization, and stripping unnecessary code blocks to avoid any extra processing.

Development polishing can be further split into three phases:

  • Memory optimization

  • Performance optimization

  • Portability

Memory optimization

We have already discussed memory optimization in detail in the previous chapter. Memory optimization ensures that the game runs with...

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