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The Android Game Developer???s Handbook

You're reading from  The Android Game Developer???s Handbook

Product type Book
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Pages 368 pages
Edition 1st Edition
Languages
Author (1):
Avisekhar Roy Avisekhar Roy
Profile icon Avisekhar Roy

Table of Contents (20) Chapters

The Android Game Developer's Handbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. Android Game Development 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Android Virtual Device


An Android Virtual Device (AVD) is a software-produced model of a real device, which can be configured with custom hardware specifications. It can be a virtual copy of the real device as well. This is one of the most important tools for any Android developer. This lets the developer test the application in a typical Android environment without using an actual hardware device, to cut short the development time (image source: http://www.geeknaut.com/images/2014/08/top-android-emulators-for-windows3.png):

Configuring AVD

An AVD consists of the following:

  • Hardware profile: This profile describes the hardware features of the virtual device. This can be configured with hardware options like a QWERTY keypad, camera, integrated memory, and so on.

  • System image mapping: The running Android platform version can be configured depending on the installed set of Android platforms. Android platforms can be installed by the Android SDK manager.

  • Dedicated disk space: Dedicated storage...

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