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The Android Game Developer???s Handbook

You're reading from  The Android Game Developer???s Handbook

Product type Book
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Pages 368 pages
Edition 1st Edition
Languages
Author (1):
Avisekhar Roy Avisekhar Roy
Profile icon Avisekhar Roy

Table of Contents (20) Chapters

The Android Game Developer's Handbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. Android Game Development 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Development insights on Android tablets


Android game development was mainly limited to smartphones before Android tablets came into the picture. It was much more fun to play a game on a tablet. Tablet gaming became popular over a short period of time because of the following reasons:

  • Bigger screen: Although a bigger screen with the same resolution compromises the visual quality, it provides bigger visibility. Bigger visibility enhances the art asset to reveal its details, which is not always possible for a small screen smartphone.

  • Bigger physical size: Bigger physical size forces the player to play with both hands, which results in better grip on the device and better controls.

  • Bigger space/playable area: Bigger playable area can provide more control space. That means that the player need not to be accurate while using the touch control system, so he/she can concentrate more on the game alone. Thus, it enhances the gaming experience.

  • Less constraints: Continuous playing of games causes a...

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