There are many shaders used in the gaming industry. They are categorized on the basis of their behavior and features. Some of the shaders are as follows:
Pixel shaders
Vertex shaders
Geometry shaders
Tessellation shaders
Let's have a detailed look at these types.
Pixel shaders are 2D shaders that work on textures or digital images. Pixel shaders process colors and other attributes of a single pixel. Each single pixel is called a fragment. This is the reason pixel shaders are often called fragment shaders.