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You're reading from  Unity 2020 Virtual Reality Projects - Third Edition

Product typeBook
Published inJul 2020
Reading LevelBeginner
PublisherPackt
ISBN-139781839217333
Edition3rd Edition
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Author (1)
Jonathan Linowes
Jonathan Linowes
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Jonathan Linowes

Jonathan Linowes is a VR/AR enthusiast, Unity, and full stack developer, entrepreneur, certified Unity instructor, and the owner of Parkerhill XR Studio, an immersive media, applications, and game developer. Jonathan has a bachelor of fine arts degree from Syracuse University, a master of science degree from the MIT Media Lab, and has held technical leadership positions at Autodesk and other companies. He has authored multiple books on VR and AR published by Packt Publishing.
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Technical requirements

To implement the projects and exercises in this chapter, you will need the following:

  • A PC or Macintosh with Unity 2019.4 LTS or later, XR Plugin for your device, and the XR Interaction Toolkit package installed
  • A VR headset supported by the Unity XR platform

You can access or clone the GitHub repository for this book (https://github.com/PacktPublishing/Unity-2020-Virtual-Reality-Projects-3rd-Edition-), to optionally use assets and completed projects for this chapter, as follows:

  • Asset files for you to use in this chapter are located in UVRP3Files/Chapter-06-Files.zip.
  • All completed projects in this book are in a single Unity project atUVRP3Projects.
  • The completed assets and scenes for this chapter are in theUVRP3Projects/Assets/_UVRP3Assets/Chapter06/folder.

Let's talk about VR design principles in the next section.

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Unity 2020 Virtual Reality Projects - Third Edition
Published in: Jul 2020Publisher: PacktISBN-13: 9781839217333

Author (1)

author image
Jonathan Linowes

Jonathan Linowes is a VR/AR enthusiast, Unity, and full stack developer, entrepreneur, certified Unity instructor, and the owner of Parkerhill XR Studio, an immersive media, applications, and game developer. Jonathan has a bachelor of fine arts degree from Syracuse University, a master of science degree from the MIT Media Lab, and has held technical leadership positions at Autodesk and other companies. He has authored multiple books on VR and AR published by Packt Publishing.
Read more about Jonathan Linowes