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You're reading from  Unity 2020 Virtual Reality Projects - Third Edition

Product typeBook
Published inJul 2020
Reading LevelBeginner
PublisherPackt
ISBN-139781839217333
Edition3rd Edition
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Author (1)
Jonathan Linowes
Jonathan Linowes
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Jonathan Linowes

Jonathan Linowes is a VR/AR enthusiast, Unity, and full stack developer, entrepreneur, certified Unity instructor, and the owner of Parkerhill XR Studio, an immersive media, applications, and game developer. Jonathan has a bachelor of fine arts degree from Syracuse University, a master of science degree from the MIT Media Lab, and has held technical leadership positions at Autodesk and other companies. He has authored multiple books on VR and AR published by Packt Publishing.
Read more about Jonathan Linowes

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Installing Unity

To get started, you first need to install Unity on your development machine. All the projects in this book will be built using the Unity 3D game engine. Unity is a powerful, cross-platform 3D development environment with a user-friendly editor.

If you don't have Unity installed on your computer yet, we'll do that now! The full-featured Personal Edition is free and runs on both Windows and Mac (for details, see https://store.unity.com/#plans-individual). This book is written with Unity 2019.4 LTS and Unity 2020.x in mind.

Development system requirements

There are a few prerequisites that we need before we get started. You should have a Mac or Windows PC to develop on with enough resources to install and run Unity (a Linux version of Unity is also in the works). Details of the current system requirements for Unity can be found on its website (https://unity3d.com/unity/system-requirements), including the supported operating system...

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Published in: Jul 2020Publisher: PacktISBN-13: 9781839217333
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Author (1)

author image
Jonathan Linowes

Jonathan Linowes is a VR/AR enthusiast, Unity, and full stack developer, entrepreneur, certified Unity instructor, and the owner of Parkerhill XR Studio, an immersive media, applications, and game developer. Jonathan has a bachelor of fine arts degree from Syracuse University, a master of science degree from the MIT Media Lab, and has held technical leadership positions at Autodesk and other companies. He has authored multiple books on VR and AR published by Packt Publishing.
Read more about Jonathan Linowes