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You're reading from  Unity 2020 Virtual Reality Projects - Third Edition

Product typeBook
Published inJul 2020
Reading LevelBeginner
PublisherPackt
ISBN-139781839217333
Edition3rd Edition
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Jonathan Linowes
Jonathan Linowes
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Jonathan Linowes

Jonathan Linowes is a VR/AR enthusiast, Unity, and full stack developer, entrepreneur, certified Unity instructor, and the owner of Parkerhill XR Studio, an immersive media, applications, and game developer. Jonathan has a bachelor of fine arts degree from Syracuse University, a master of science degree from the MIT Media Lab, and has held technical leadership positions at Autodesk and other companies. He has authored multiple books on VR and AR published by Packt Publishing.
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Introducing Unity C# programming

As we just saw, Unity does a lot of things: it manages objects, renders them, animates them, calculates the physics of those objects, and so on. Unity itself is a program. It's made of code; probably a lot of good code written by some very smart people. This internal Unity code can be accessed by you, the game developer, through the Unity Editor point-and-click interface that we've already been using. Within the Unity Editor, scripts are manifested as configurable components. However, it's also made more directly accessible to you through the Unity scripting API.

Application Programming Interface (API) refers to public software functions that you can access from your own scripts. Unity's API is very rich and nicely designed. That's one reason why people have written amazing applications and plugin add-ons for Unity.

There are many programming languages in the world. Unity has chosen to support the C# language...

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Unity 2020 Virtual Reality Projects - Third Edition
Published in: Jul 2020Publisher: PacktISBN-13: 9781839217333

Author (1)

author image
Jonathan Linowes

Jonathan Linowes is a VR/AR enthusiast, Unity, and full stack developer, entrepreneur, certified Unity instructor, and the owner of Parkerhill XR Studio, an immersive media, applications, and game developer. Jonathan has a bachelor of fine arts degree from Syracuse University, a master of science degree from the MIT Media Lab, and has held technical leadership positions at Autodesk and other companies. He has authored multiple books on VR and AR published by Packt Publishing.
Read more about Jonathan Linowes