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You're reading from  Unity 2020 Virtual Reality Projects - Third Edition

Product typeBook
Published inJul 2020
Reading LevelBeginner
PublisherPackt
ISBN-139781839217333
Edition3rd Edition
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Author (1)
Jonathan Linowes
Jonathan Linowes
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Jonathan Linowes

Jonathan Linowes is a VR/AR enthusiast, Unity, and full stack developer, entrepreneur, certified Unity instructor, and the owner of Parkerhill XR Studio, an immersive media, applications, and game developer. Jonathan has a bachelor of fine arts degree from Syracuse University, a master of science degree from the MIT Media Lab, and has held technical leadership positions at Autodesk and other companies. He has authored multiple books on VR and AR published by Packt Publishing.
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Building for Oculus Rift

    This section describes how to set up and build your VR project on an Oculus Rift desktop VR device. Using a Rift requires the Oculus Windows app to be running, and in Unity, you'll build with the Oculus SDK. (Alternatively, you can build for OpenVR and run your Oculus in SteamVR, in which case, follow the instructions in the previous section instead).

    Using the Oculus SDK is required if you plan to publish on the Oculus Store or use any of the many advanced Oculus Integration platform features, including avatars, in-app-purchases (IAP), achievements, and more. See https://developer.oculus.com/platform/ for a list of features that are part of the Oculus platform solutions.

    Before getting started, be sure you have your Rift connected to a PC (or a Quest connected with an Oculus Link cable) and that you're able to see and interact within the Oculus Home environment.

    Setting up for Oculus desktop

    To target...

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Unity 2020 Virtual Reality Projects - Third Edition
Published in: Jul 2020Publisher: PacktISBN-13: 9781839217333

Author (1)

author image
Jonathan Linowes

Jonathan Linowes is a VR/AR enthusiast, Unity, and full stack developer, entrepreneur, certified Unity instructor, and the owner of Parkerhill XR Studio, an immersive media, applications, and game developer. Jonathan has a bachelor of fine arts degree from Syracuse University, a master of science degree from the MIT Media Lab, and has held technical leadership positions at Autodesk and other companies. He has authored multiple books on VR and AR published by Packt Publishing.
Read more about Jonathan Linowes