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You're reading from  Corona SDK Mobile Game Development: Beginner's Guide

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Published inMar 2015
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ISBN-139781783559343
Edition1st Edition
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Michelle M Fernandez
Michelle M Fernandez
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Summary


Congratulations! We have a game that is complete and can go into the App Store or Google Play Store. Of course, we will not use this exact game, but you have learned enough to create one. It's a great accomplishment to have completed the game framework, especially in the short amount of time it took to create something so simple.

Here are some skills you learned in this chapter:

  • Saving high scores using saveValue() and loadValue()

  • Understanding how to pause physics/timers

  • Displaying the pause menu

  • Change scenes with the Composer API

  • Creating transitions between scenes using loading screens

  • Using a main menu to introduce the game title and submenus

We have achieved an important milestone in this chapter. Everything that we have gone over in the previous chapters was applied to this sample game. The great thing about it is that it took us less than a day's worth of development to code. The art assets, on the other hand, are a different story.

We still have a few more things to learn with regard...

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Corona SDK Mobile Game Development: Beginner's Guide
Published in: Mar 2015Publisher: ISBN-13: 9781783559343

Author (1)