Now that we have a menu system in place, we can start on the game play elements of the application. We'll start adding all of the main game objects that the player will interact with. One thing to note when adding in game objects is their placement on the screen. Given that this game will be played in the landscape mode, we have to remember that there is plenty of space available in the x direction and a smaller amount in the y direction. Based on the original design of the game, the bottom wall of the screen causes the player to lose the level or turn if the ball lands in that area. So if we were to pinpoint an area to place the paddle object, we wouldn't set it near the top of the screen. It makes more sense for the paddle to be as close to the bottom of the screen to protect the ball better.
Argentina
Australia
Austria
Belgium
Brazil
Bulgaria
Canada
Chile
Colombia
Cyprus
Czechia
Denmark
Ecuador
Egypt
Estonia
Finland
France
Germany
Great Britain
Greece
Hungary
India
Indonesia
Ireland
Italy
Japan
Latvia
Lithuania
Luxembourg
Malaysia
Malta
Mexico
Netherlands
New Zealand
Norway
Philippines
Poland
Portugal
Romania
Russia
Singapore
Slovakia
Slovenia
South Africa
South Korea
Spain
Sweden
Switzerland
Taiwan
Thailand
Turkey
Ukraine
United States