Reader small image

You're reading from  Corona SDK Mobile Game Development: Beginner's Guide

Product typeBook
Published inMar 2015
Publisher
ISBN-139781783559343
Edition1st Edition
Tools
Right arrow
Author (1)
Michelle M Fernandez
Michelle M Fernandez
Right arrow

Summary


Congratulations! You have completed making your very first game! You should be very proud of yourself. Now, you have experienced how simple it is to make an application with Corona SDK. It can take just a few hundred lines of code to make an application.

In this chapter, we did the following:

  • Added movement to the paddle with touch events

  • Introduced the accelerometer features

  • Implemented collision event listeners for all game objects affected

  • Removed objects from memory when they weren't needed on the game screen

  • Implemented movement of the ball as a physical object

  • Updated a scoreboard for every brick collision

  • Learned how to handle win and lose conditions

The last two chapters weren't so bad now, were they? You're getting familiar with the workflow as you continue programming in Lua. It will definitely get easier to understand as long as you keep progressing and working with different game frameworks.

The next chapter holds another game that will surely catch your attention. You'll create...

lock icon
The rest of the page is locked
Previous PageNext Chapter
You have been reading a chapter from
Corona SDK Mobile Game Development: Beginner's Guide
Published in: Mar 2015Publisher: ISBN-13: 9781783559343

Author (1)