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You're reading from  Corona SDK Mobile Game Development: Beginner's Guide

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Published inMar 2015
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ISBN-139781783559343
Edition1st Edition
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Michelle M Fernandez
Michelle M Fernandez
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Summary


We can finally see the light at the end of the tunnel. By now, you should have an idea on how to implement In-App Purchases in your games. It is a very lengthy process to organize, set up the code, and test accurate purchases in the sandbox environment.

The following were taught in this chapter:

  • How to set up product IDs for In-App Purchases in iTunes Connect

  • Implementing purchase items using Corona's store module

  • Adding test user accounts in iTunes Connect

  • Testing In-App Purchases on a device

Grasping the concept of In-App Purchasing can take some time. It is best to study the sample code and review the functions pertaining to Corona's store module.

Please check out Apple's In-App Purchase Programming Guide at: https://developer.apple.com/library/ios/documentation/NetworkingInternet/Conceptual/StoreKitGuide/StoreKitGuide.pdf and the In-App Purchases in the API Reference section of Corona Labs site: for more references pertaining to this topic.

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Corona SDK Mobile Game Development: Beginner's Guide
Published in: Mar 2015Publisher: ISBN-13: 9781783559343

Author (1)