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Corona SDK Mobile Game Development: Beginner's Guide

You're reading from  Corona SDK Mobile Game Development: Beginner's Guide

Product type Book
Published in Mar 2015
Publisher
ISBN-13 9781783559343
Pages 372 pages
Edition 1st Edition
Languages
Author (1):
Michelle M Fernandez Michelle M Fernandez
Profile icon Michelle M Fernandez

Table of Contents (19) Chapters

Corona SDK Mobile Game Development Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with Corona SDK 2. Lua Crash Course and the Corona Framework 3. Building Our First Game – Breakout 4. Game Controls 5. Animating Our Game 6. Playing Sounds and Music 7. Physics – Falling Objects 8. Operation Composer 9. Handling Multiple Devices and Networking Your Apps 10. Optimizing, Testing, and Shipping Your Games 11. Implementing In-App Purchases Pop Quiz Answers Index

Time for action – adding the build.settings file


The build-time properties can be provided in an optional build.settings file, which uses the Lua syntax. The build.settings file is used to set the application orientation and autorotation behavior along with a variety of platform-specific build parameters. To add the build.settings file in your project folder, perform the following steps:

  1. Create a new project folder called Breakout on your desktop.

  2. In your preferred text editor, create a new file called build.settings and save it in your project folder.

  3. Type in the following lines:

    settings =
    {
      orientation =
      {
        default = "landscapeRight",
        supported = { "landscapeLeft", "landscapeRight" },
      }
    }
  4. Save and close the file. The build.settings file is completed.

What just happened?

The default orientation setting determines the initial launch orientation on the device and the initial orientation of the Corona simulator.

The default orientation doesn't affect Android devices. The orientation...

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