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You're reading from  Beginning C++ Game Programming. - Second Edition

Product typeBook
Published inOct 2019
Reading LevelIntermediate
PublisherPackt
ISBN-139781838648572
Edition2nd Edition
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Author (1)
John Horton
John Horton
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John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Read more about John Horton

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Summary

In this chapter, we added the finishing touches and graphics to the Timber!!! game. If, prior to this book, you had never coded a single line of C++, then you can give yourself a big pat on the back. In just five modest chapters, you have gone from zero knowledge to a working game.

However, we will not be congratulating ourselves for too long because, in the next chapter, we will move straight on to some slightly more hardcore C++. While the next game, a simple Pong game, in some ways is simpler than Timber!!, learning about writing our own classes will prepare us for building more complicated and fuller-featured games.

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Beginning C++ Game Programming. - Second Edition
Published in: Oct 2019Publisher: PacktISBN-13: 9781838648572

Author (1)

author image
John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Read more about John Horton