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You're reading from  Beginning C++ Game Programming. - Second Edition

Product typeBook
Published inOct 2019
Reading LevelIntermediate
PublisherPackt
ISBN-139781838648572
Edition2nd Edition
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Author (1)
John Horton
John Horton
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John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Read more about John Horton

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FAQ

Here is a question that might be on your mind:

Q) I don't fully understand the structure of the code files. What should I do?

A) It is true that abstraction can make the structure of our code less clear, but the actual code itself becomes so much easier. Instead of cramming everything into the main function like we did in the previous projects, we will split the code up into Input.cpp, Update.cpp, and Draw.cpp. Furthermore, we will use more classes to group together related code as we proceed. Study the Structuring the Thomas Was Late code section again, especially the diagrams.

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Beginning C++ Game Programming. - Second Edition
Published in: Oct 2019Publisher: PacktISBN-13: 9781838648572

Author (1)

author image
John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Read more about John Horton