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You're reading from  Beginning C++ Game Programming. - Second Edition

Product typeBook
Published inOct 2019
Reading LevelIntermediate
PublisherPackt
ISBN-139781838648572
Edition2nd Edition
Languages
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Author (1)
John Horton
John Horton
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John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Read more about John Horton

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Leveling up

The following code we will add allows the player to level up between waves. It is because of the work we have already done that this is straightforward to achieve.

Add the following highlighted code to the LEVELING_UP state where we handle player input:

// Handle the LEVELING up state
if (state == State::LEVELING_UP)
{
    // Handle the player LEVELING up
    if (event.key.code == Keyboard::Num1)
    {
        // Increase fire rate
        fireRate++;
        state = State::PLAYING;
    }
    if (event.key.code == Keyboard::Num2)
    {
        // Increase clip size
        clipSize += clipSize;
        state =...
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Beginning C++ Game Programming. - Second Edition
Published in: Oct 2019Publisher: PacktISBN-13: 9781838648572

Author (1)

author image
John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Read more about John Horton