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You're reading from  Virtual Filmmaking with Unreal Engine 5

Product typeBook
Published inFeb 2024
PublisherPackt
ISBN-139781801813808
Edition1st Edition
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Hussin Khan
Hussin Khan
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Hussin Khan

Hussin Khan is an authorized Unreal Engine Instructor (UAI) with a decade of experience as an educator. As a former head of education at an Academy Award-winning studio, Rhythm & Hues, he was involved in the production of movies such as Life of Pi (2012), 2036 Origin Unknown (2018), and, more recently, Rift, an animated movie made entirely using Unreal Engine by HaZimation. Currently, Hussin runs EFXCO Academy, a creative-based training academy in Malaysia, which offers professional training and certification in graphics and motion design, game development, virtual reality, and visual effects. He is also a certified instructor for Nuke and Unity. Hussin holds a firm conviction that real-time production stands poised as the next major breakthrough in the media and entertainment industry.
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Adding Post Process effects

Post Process effects in Unreal Engine refer to a set of techniques and visual enhancements applied after the 3D scene has been generated. These effects are used to improve the overall visual quality and create specific artistic or realistic looks for the final output. Post Process effects are a key element of the graphics pipeline in Unreal Engine and play a significant role in shaping the visual style and mood of a project.

Figure 12.27: The opening scene with Post Process effects applied

Figure 12.27: The opening scene with Post Process effects applied

In Chapter 4, we used the Exposure feature in the Post Process Volume (PPV) to lock the exposure of the scene. Now, in this section, we will explore the rest of the features in detail. As a quick overview, here are some common Post Process effects in Unreal Engine:

  • Bloom: Creates a soft, glowing effect around bright objects, simulating the way light spreads and flares in the real world.
  • Exposure: Typically refers to the controls...
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Virtual Filmmaking with Unreal Engine 5
Published in: Feb 2024Publisher: PacktISBN-13: 9781801813808

Author (1)

author image
Hussin Khan

Hussin Khan is an authorized Unreal Engine Instructor (UAI) with a decade of experience as an educator. As a former head of education at an Academy Award-winning studio, Rhythm & Hues, he was involved in the production of movies such as Life of Pi (2012), 2036 Origin Unknown (2018), and, more recently, Rift, an animated movie made entirely using Unreal Engine by HaZimation. Currently, Hussin runs EFXCO Academy, a creative-based training academy in Malaysia, which offers professional training and certification in graphics and motion design, game development, virtual reality, and visual effects. He is also a certified instructor for Nuke and Unity. Hussin holds a firm conviction that real-time production stands poised as the next major breakthrough in the media and entertainment industry.
Read more about Hussin Khan