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You're reading from  Virtual Filmmaking with Unreal Engine 5

Product typeBook
Published inFeb 2024
PublisherPackt
ISBN-139781801813808
Edition1st Edition
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Hussin Khan
Hussin Khan
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Hussin Khan

Hussin Khan is an authorized Unreal Engine Instructor (UAI) with a decade of experience as an educator. As a former head of education at an Academy Award-winning studio, Rhythm & Hues, he was involved in the production of movies such as Life of Pi (2012), 2036 Origin Unknown (2018), and, more recently, Rift, an animated movie made entirely using Unreal Engine by HaZimation. Currently, Hussin runs EFXCO Academy, a creative-based training academy in Malaysia, which offers professional training and certification in graphics and motion design, game development, virtual reality, and visual effects. He is also a certified instructor for Nuke and Unity. Hussin holds a firm conviction that real-time production stands poised as the next major breakthrough in the media and entertainment industry.
Read more about Hussin Khan

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Adding pre-made animations in the Level Sequencer

We have briefly looked at the Level Sequencer before, but you never really got to understand it in detail. Starting with this chapter, the Level Sequencer is going to be your best friend. So, let’s get to know it better.

Exploring Unreal Engine’s Level Sequencer

Unreal Engine’s Level Sequencer (or just Sequencer) is a powerful and flexible tool that allows developers and content creators to create complex, interactive, and visually appealing cinematic sequences, cutscenes, and in-game events without the need for extensive programming knowledge. It offers a timeline-based interface that simplifies the process of sequencing and blending various assets, animations, camera movements, and audio.

Let’s learn about the interface’s basics so that we can start using it:

Figure 9.2: The Level Sequencer interface

Figure 9.2: The Level Sequencer interface

Let’s break down Figure 9.2:

  • Toolbar (1): The...
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Virtual Filmmaking with Unreal Engine 5
Published in: Feb 2024Publisher: PacktISBN-13: 9781801813808

Author (1)

author image
Hussin Khan

Hussin Khan is an authorized Unreal Engine Instructor (UAI) with a decade of experience as an educator. As a former head of education at an Academy Award-winning studio, Rhythm & Hues, he was involved in the production of movies such as Life of Pi (2012), 2036 Origin Unknown (2018), and, more recently, Rift, an animated movie made entirely using Unreal Engine by HaZimation. Currently, Hussin runs EFXCO Academy, a creative-based training academy in Malaysia, which offers professional training and certification in graphics and motion design, game development, virtual reality, and visual effects. He is also a certified instructor for Nuke and Unity. Hussin holds a firm conviction that real-time production stands poised as the next major breakthrough in the media and entertainment industry.
Read more about Hussin Khan