Reader small image

You're reading from  Photorealistic Materials and Textures in Blender Cycles - Fourth Edition

Product typeBook
Published inOct 2023
Reading LevelN/a
PublisherPackt
ISBN-139781805129639
Edition4th Edition
Languages
Tools
Concepts
Right arrow
Author (1)
Arijan Belec
Arijan Belec
author image
Arijan Belec

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender's mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.
Read more about Arijan Belec

Right arrow

Generating Roughness maps in GIMP

We will now learn to use GIMP for generating roughness maps. To do this, we will modify a texture in GIMP to turn it into a roughness map. This will allow us to easily create a roughness map for any existing texture. First, we will install GIMP and then we will quickly start creating texture maps.

GIMP can easily be substituted with other image editing programs such as Photoshop or even Paint.NET. The reason we are using GIMP is because it is completely free, and it has more advanced built-in features than other free image editors.

In the following steps, we will install GIMP and use it to create a Roughness map:

  1. Visit the link provided in the Technical requirements section of this chapter. Then, select your operating system and download GIMP directly from the website.
Figure 5.27 – Downloading GIMP

Figure 5.27 – Downloading GIMP

  1. Follow the Installation instructions provided by the program.
Figure 5.28 – Installing GIMP
...
lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Photorealistic Materials and Textures in Blender Cycles - Fourth Edition
Published in: Oct 2023Publisher: PacktISBN-13: 9781805129639

Author (1)

author image
Arijan Belec

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender's mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.
Read more about Arijan Belec