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You're reading from  Photorealistic Materials and Textures in Blender Cycles - Fourth Edition

Product typeBook
Published inOct 2023
Reading LevelN/a
PublisherPackt
ISBN-139781805129639
Edition4th Edition
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Arijan Belec
Arijan Belec
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Arijan Belec

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender's mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.
Read more about Arijan Belec

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Unwrapping basic shapes

We will now learn how to cut and UV-unwrap 3D shapes to create UV maps. In the following few steps, we will create and unwrap a basic cube. Although Blender typically automatically unwraps a default cube, it is important that we know how to do this manually since lots of 3D objects will need to be manually unwrapped like a cube, and Blender will not be able to do it automatically:

  1. Open the UV Editing workspace from the top of the screen.
Figure 7.5 – Opening the UV Editing workspace

Figure 7.5 – Opening the UV Editing workspace

The screen is now split into two areas: the UV Editor on the left and the 3D View on the right, as shown in Figure 7.6. This allows us to see the 3D model and the UV map at the same time, as we are working. In Figure 7.6, we can see that the default cube, like all other shapes that can be added from the Add menu, is already unwrapped.

Figure 7.6 – A UV-unwrapped cube in the UV Editing workspace

Figure 7.6 – A UV-unwrapped cube in the UV Editing workspace

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Photorealistic Materials and Textures in Blender Cycles - Fourth Edition
Published in: Oct 2023Publisher: PacktISBN-13: 9781805129639

Author (1)

author image
Arijan Belec

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender's mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.
Read more about Arijan Belec