Search icon
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
Photorealistic Materials and Textures in Blender Cycles - Fourth Edition

You're reading from  Photorealistic Materials and Textures in Blender Cycles - Fourth Edition

Product type Book
Published in Oct 2023
Publisher Packt
ISBN-13 9781805129639
Pages 394 pages
Edition 4th Edition
Languages
Concepts
Author (1):
Arijan Belec Arijan Belec
Profile icon Arijan Belec

Table of Contents (21) Chapters

Preface 1. Part 1: Materials in Cycles
2. Chapter 1: Creating Materials in Blender 3. Chapter 2: Introducing Material Nodes 4. Chapter 3: Mapping Images with Nodes 5. Part 2: Understanding Realistic Texturing
6. Chapter 4: Achieving Realism with Texture Maps 7. Chapter 5: Generating Texture Maps with Cycles 8. Chapter 6: Creating Bumpy Surfaces with Displacement Maps 9. Part 3: UV Mapping and Texture Painting
10. Chapter 7: UV-Unwrapping 3D Models for Texturing 11. Chapter 8: Baking Ambient Occlusion Maps 12. Chapter 9: Introducing Texture Painting 13. Chapter 10: Creating Photorealistic Textures on a 3D Model 14. Part 4: Lighting and Rendering
15. Chapter 11: Lighting a Scene in Cycles 16. Chapter 12: Creating Photorealistic Environments with HDRIs 17. Chapter 13: Preparing the Camera for Rendering 18. Chapter 14: Rendering with Cycles 19. Index 20. Other Books You May Enjoy

Other Books You May Enjoy

If you enjoyed this book, you may be interested in these other books by Packt:

Procedural 3D Modeling Using Geometry Nodes in Blender

Siemen Lens

ISBN: 978-1-80461-255-2

  • Discover the different node inputs and outputs that geometry nodes have to offer
  • Get the hang of the flow of the geometry node system
  • Understand the common nodes you’ll be using along with their functions in the geometry node editor
  • Modify basic mesh primitives using the node system inside Blender
  • Scatter and modify objects aligned onto a curve
  • Become familiar with the more advanced nodes in the geometry nodes system
  • Link geometry and material nodes editors using named attributes
  • Implement your new-found knowledge of nodes in real-world projects

Learn Blender Simulations the Right Way

Stephen Pearson

ISBN: 978-1-80323-415-1

  • Discover what Mantaflow...

Packt is searching for authors like you

If you’re interested in becoming an author for Packt, please visit authors.packtpub.com and apply today. We have worked with thousands of developers and tech professionals, just like you, to help them share their insight with the global tech community. You can make a general application, apply for a specific hot topic that we are recruiting an author for, or submit your own idea.

Share Your Thoughts

Now you’ve finished Photorealistic Materials and Textures in Blender Cycles, we’d love to hear your thoughts! If you purchased the book from Amazon, please click here to go straight to the Amazon review page for this book and share your feedback or leave a review on the site that you purchased it from.

Your review is important to us and the tech community and will help us make sure we’re delivering excellent quality content.

Download a free PDF copy of this book

Thanks for purchasing this book!

Do you like to read on the go but are unable to carry your print books everywhere? Is your eBook purchase not compatible with the device of your choice?

Don’t worry, now with every Packt book you get a DRM-free PDF version of that book at no cost.

Read anywhere, any place, on any device. Search, copy, and paste code from your favorite technical books directly into your application. 

The perks don’t stop there, you can get exclusive access to discounts, newsletters, and great free content in your inbox daily

Follow these simple steps to get the benefits:

  1. Scan the QR code or visit the link below

https://packt.link/free-ebook/9781805129639

  1. Submit your proof of purchase
  2. That’s it! We’ll send your free PDF and other benefits to your email directly
lock icon The rest of the chapter is locked
arrow left Previous Chapter
You have been reading a chapter from
Photorealistic Materials and Textures in Blender Cycles - Fourth Edition
Published in: Oct 2023 Publisher: Packt ISBN-13: 9781805129639
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $15.99/month. Cancel anytime}