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You're reading from  Photorealistic Materials and Textures in Blender Cycles - Fourth Edition

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Published inOct 2023
Reading LevelN/a
PublisherPackt
ISBN-139781805129639
Edition4th Edition
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Arijan Belec
Arijan Belec
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Arijan Belec

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender's mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.
Read more about Arijan Belec

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Understanding image mapping

We will first discuss how Blender projects images on 3D models, and how we can control this. Let’s look at how a texture appears on a cube by default over the next few steps:

  1. Add a new material to the default cube.
Figure 3.1 – Adding a material to the default cube

Figure 3.1 – Adding a material to the default cube

  1. Using the skills we learned in Chapter 2, Introducing Material Nodes, add an Image Texture node and load or generate an image for the material.
Figure 3.2 – Adding an image texture to the material

Figure 3.2 – Adding an image texture to the material

  1. Open the UV Editing workspace from the bar at the top of the screen.
Figure 3.3 – Opening the UV Editing workspace

Figure 3.3 – Opening the UV Editing workspace

You have now split the screen into two windows. On the left, we have the UV Editor, and on the right, we have the 3D viewport where we can see the object.

Figure 3.4 – The UV Editing workspace

Figure 3.4 – The UV Editing workspace

The UV Editor...

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Photorealistic Materials and Textures in Blender Cycles - Fourth Edition
Published in: Oct 2023Publisher: PacktISBN-13: 9781805129639

Author (1)

author image
Arijan Belec

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender's mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.
Read more about Arijan Belec