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You're reading from  Photorealistic Materials and Textures in Blender Cycles - Fourth Edition

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Published inOct 2023
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PublisherPackt
ISBN-139781805129639
Edition4th Edition
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Arijan Belec
Arijan Belec
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Arijan Belec

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender's mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.
Read more about Arijan Belec

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Getting to know Blender’s camera

The camera is an object in Blender that allows us to turn a 3D scene into a rendered image. It can be moved and placed like a regular 3D object, but it has many more properties that can be controlled to achieve different results. Figure 13.1 shows the camera in a default Blender scene.

Figure 13.1 – Camera in a default Blender scene

Figure 13.1 – Camera in a default Blender scene

At the back of the camera, there is a point that represents the observer location. This is where the image is viewed from when we render an image. In Figure 13.2, we can also see the frame of the camera, which defines the borders of the image.

Figure 13.2 – Parts of a camera

Figure 13.2 – Parts of a camera

In a default scene, we can render an image by pressing F12, or by clicking the Render Image button in the Render menu in the top pane of the screen, as shown in Figure 13.3.

Figure 13.3 – Rendering an image

Figure 13.3 – Rendering an image

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Photorealistic Materials and Textures in Blender Cycles - Fourth Edition
Published in: Oct 2023Publisher: PacktISBN-13: 9781805129639

Author (1)

author image
Arijan Belec

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender's mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.
Read more about Arijan Belec