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You're reading from  Photorealistic Materials and Textures in Blender Cycles - Fourth Edition

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Published inOct 2023
Reading LevelN/a
PublisherPackt
ISBN-139781805129639
Edition4th Edition
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Arijan Belec
Arijan Belec
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Arijan Belec

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender's mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.
Read more about Arijan Belec

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Understanding the default nodes

Let’s begin by studying the default nodes. In the Shader Editor window, we will find two nodes, as shown in Figure 2.1.

Figure 2.1 – Default nodes in the Shader Editor

Figure 2.1 – Default nodes in the Shader Editor

We will learn what these nodes are, what they can do, and how they work together to create materials.

The big node from Figure 2.1, with lots of sliders and buttons, is called the Principled BSDF node. You probably noticed that this node has almost all the sliders and properties from the Material Properties tab on the right side of the screen, as shown in Figure 2.2.

Figure 2.2 – The Principled BSDF node versus the Material Properties tab

Figure 2.2 – The Principled BSDF node versus the Material Properties tab

The reason that this node is the same as the Material Properties tab is because they serve the same purpose: to gather all the most important material properties and make them easy to control. This set of properties makes up the Principled BSDF shader.

The reason we...

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Photorealistic Materials and Textures in Blender Cycles - Fourth Edition
Published in: Oct 2023Publisher: PacktISBN-13: 9781805129639

Author (1)

author image
Arijan Belec

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender's mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.
Read more about Arijan Belec