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You're reading from  Unity Certified Programmer Exam Guide - Second Edition

Product typeBook
Published inMay 2022
Reading LevelIntermediate
PublisherPackt
ISBN-139781803246215
Edition2nd Edition
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Author (1)
Philip Walker
Philip Walker
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Philip Walker

Philip Walker originally started as a 3D game artist, but then decided he wanted to combine his current skills with coding so that he could see through the majority of his games' and apps' development himself. Philip has worked in various different industries as an artist and as a Unity developer using various types of technology and techniques.
Read more about Philip Walker

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The core exam skills covered in this chapter

We will cover programming core interactions in this chapter:

  • Implementing and configuring game object behavior and physics
  • Implementing and configuring inputs and controls

We will also cover developing application systems:

  • Interpreting scripts for the application interface flow, such as menu systems, UI navigation, and application settings
  • Interpreting scripts for user-controlled customization, such as character creators, inventories, storefronts, and in-app purchases
  • Analyzing scripts for user progression features, such as scoring, leveling, and in-game economies, utilizing technologies such as Unity Analytics and PlayerPrefs
  • Analyzing scripts for two-dimensional overlays, such as Heads-Up Displays (HUDs), minimaps, and advertisements
  • Identifying scripts for saving and retrieving application and user data

We will also cover programming for scene and environment design:

  • Identifying...
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Unity Certified Programmer Exam Guide - Second Edition
Published in: May 2022Publisher: PacktISBN-13: 9781803246215

Author (1)

author image
Philip Walker

Philip Walker originally started as a 3D game artist, but then decided he wanted to combine his current skills with coding so that he could see through the majority of his games' and apps' development himself. Philip has worked in various different industries as an artist and as a Unity developer using various types of technology and techniques.
Read more about Philip Walker