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Unity Certified Programmer Exam Guide - Second Edition

You're reading from  Unity Certified Programmer Exam Guide - Second Edition

Product type Book
Published in May 2022
Publisher Packt
ISBN-13 9781803246215
Pages 766 pages
Edition 2nd Edition
Languages
Author (1):
Philip Walker Philip Walker
Profile icon Philip Walker

Table of Contents (17) Chapters

Preface 1. Chapter 1: Setting Up and Structuring Our Project 2. Chapter 2: Adding and Manipulating Objects 3. Chapter 3: Managing Scripts and Taking a Mock Test 4. Chapter 4: Applying Art, Animation, and Particles 5. Chapter 5: Creating a Shop Scene for Our Game 6. Chapter 6: Purchasing In-Game Items and Advertisements 7. Chapter 7: Creating a Game Loop and Mock Test 8. Chapter 8: Adding Custom Fonts and UI 9. Chapter 9: Creating a 2D Shop Interface and In-Game HUD 10. Chapter 10: Pausing the Game, Altering Sound, and a Mock Test 11. Chapter 11: Storing Data and Audio Mixer 12. Chapter 12: NavMesh, Timeline, and a Mock Test 13. Chapter 13: Effects, Testing, Performance, and Alt Controls 14. Chapter 14: Full Unity Programmer Mock Exam 15. Other Books You May Enjoy Appendix

The core exam skills covered in this chapter

Programming core interactions:

  • Implementing and configuring game object behavior and physics

Programming for scene and environment design:

  • Determining scripts for implementing audio assets
  • Identifying methods for implementing game object instantiation, destruction, and management

Working in professional software development teams:

  • Recognizing techniques for structuring scripts for modularity, readability, and reusability
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