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Unity Certified Programmer Exam Guide - Second Edition

You're reading from  Unity Certified Programmer Exam Guide - Second Edition

Product type Book
Published in May 2022
Publisher Packt
ISBN-13 9781803246215
Pages 766 pages
Edition 2nd Edition
Languages
Author (1):
Philip Walker Philip Walker
Profile icon Philip Walker

Table of Contents (17) Chapters

Preface 1. Chapter 1: Setting Up and Structuring Our Project 2. Chapter 2: Adding and Manipulating Objects 3. Chapter 3: Managing Scripts and Taking a Mock Test 4. Chapter 4: Applying Art, Animation, and Particles 5. Chapter 5: Creating a Shop Scene for Our Game 6. Chapter 6: Purchasing In-Game Items and Advertisements 7. Chapter 7: Creating a Game Loop and Mock Test 8. Chapter 8: Adding Custom Fonts and UI 9. Chapter 9: Creating a 2D Shop Interface and In-Game HUD 10. Chapter 10: Pausing the Game, Altering Sound, and a Mock Test 11. Chapter 11: Storing Data and Audio Mixer 12. Chapter 12: NavMesh, Timeline, and a Mock Test 13. Chapter 13: Effects, Testing, Performance, and Alt Controls 14. Chapter 14: Full Unity Programmer Mock Exam 15. Other Books You May Enjoy Appendix

Technical requirements

The project content for this chapter can be found at https://github.com/PacktPublishing/Unity-Certified-Programmer-Exam-Guide-Second-Edition/tree/main/Chapter_02.

You can download the entire chapter project files at https://github.com/PacktPublishing/-Unity-Certified-Programmer-Exam-Guide-Second-Edition.

All content for this chapter is held in the relevant unitypackage file, including a Complete folder that contains all of the work we'll carry out in the chapter, so if at any point you need some reference material or extra guidance, be sure to check it out.

Check out the following video to see the Code in Action: https://bit.ly/3yfWyt5.

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Unity Certified Programmer Exam Guide - Second Edition
Published in: May 2022 Publisher: Packt ISBN-13: 9781803246215
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