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Unity Certified Programmer Exam Guide - Second Edition

You're reading from  Unity Certified Programmer Exam Guide - Second Edition

Product type Book
Published in May 2022
Publisher Packt
ISBN-13 9781803246215
Pages 766 pages
Edition 2nd Edition
Languages
Author (1):
Philip Walker Philip Walker
Profile icon Philip Walker

Table of Contents (17) Chapters

Preface 1. Chapter 1: Setting Up and Structuring Our Project 2. Chapter 2: Adding and Manipulating Objects 3. Chapter 3: Managing Scripts and Taking a Mock Test 4. Chapter 4: Applying Art, Animation, and Particles 5. Chapter 5: Creating a Shop Scene for Our Game 6. Chapter 6: Purchasing In-Game Items and Advertisements 7. Chapter 7: Creating a Game Loop and Mock Test 8. Chapter 8: Adding Custom Fonts and UI 9. Chapter 9: Creating a 2D Shop Interface and In-Game HUD 10. Chapter 10: Pausing the Game, Altering Sound, and a Mock Test 11. Chapter 11: Storing Data and Audio Mixer 12. Chapter 12: NavMesh, Timeline, and a Mock Test 13. Chapter 13: Effects, Testing, Performance, and Alt Controls 14. Chapter 14: Full Unity Programmer Mock Exam 15. Other Books You May Enjoy Appendix

Exploring the timeline

Timeline is a component in the Unity Editor that is intended to put a sequence of animations together, which is attractive to industries such as film and TV. Timeline is also welcomed in games that may have cutscenes to help tell a story or introduce a player to a level. Unity also has two other useful components – Animator Controller and Animation Clips – as you will know if you have been following this book, as we covered these other components in Chapter 4, Applying Art, Animation, and Particles. They carry out the same tasks, but as a scene becomes busier with a series of individual animation clips, things can get messy quickly in the animator controller, with the multiple states transitioning between each other.

The following screenshot shows the animator controller with multiple states and transitions:

Figure 12.26 – An example of how chaotic Animator Controllers can get

Timeline supports three tasks:

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