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You're reading from  Unity 5.x Animation Cookbook

Product typeBook
Published inMay 2016
Reading LevelExpert
PublisherPackt
ISBN-139781785883910
Edition1st Edition
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Maciej Szczesnik
Maciej Szczesnik
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Maciej Szczesnik

Not interested. Too busy with current game project. Source: Linkedin.
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Dismemberment


This recipe shows how to create a dismemberment effect for a rigged character. We are going to create a decapitation as an example. This effect is often used in various combat games (both shooters and melee combat games):

Decapitation—an example of the dismemberment effect

Getting ready

We are going to use the same character as in the Creating a humanoid ragdoll with the ragdoll wizard recipe. We will also use the HandleRagdoll.cs script from the same recipe to turn the ragdoll on. On top of that, we will need to have two additional meshes: the Head model and the Neck model. See the following screenshot for reference:

Neck and head models

You can also open the example Unity project and go to the Chapter 09 Physics and animations\Recipe 07 Dismemberment directory. If you open the Example.unity scene there, play the game and press the space bar so that the poor character will be decapitated. You can find all the additional models in the Models directory.

How to do it...

To create a...

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Unity 5.x Animation Cookbook
Published in: May 2016Publisher: PacktISBN-13: 9781785883910

Author (1)

author image
Maciej Szczesnik

Not interested. Too busy with current game project. Source: Linkedin.
Read more about Maciej Szczesnik