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You're reading from  Unity 5.x Animation Cookbook

Product typeBook
Published inMay 2016
Reading LevelExpert
PublisherPackt
ISBN-139781785883910
Edition1st Edition
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Author (1)
Maciej Szczesnik
Maciej Szczesnik
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Maciej Szczesnik

Not interested. Too busy with current game project. Source: Linkedin.
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Using root motion for climbing


In this recipe, we will use root motion animations to climb a ladder.

Getting ready

We are going to use the same character as in the Using root motion to steer a character recipe with the Idle, WalkLeft, WalkForward, and WalkRight animations. You should prepare four additional animations: ToClimb (it should start with idle and end with ClimbIdle and should be done "in place" without hip movement), ClimbIdle (a looped animation where our character is idle on the ladder), ClimbUp (a looped animation, where our character moves one ladder step up; it starts and ends with ClimbIdle pose), and ClimbEnd (an animation similar to the EdgeGrabClimb from the Using triggers to grab an edge while jumping recipe). We are going to use the RootMotionSteering.cs script from the Using root motion to steer a character recipe to make the character move. You also need a ladder model with which your ClimbUp animation is synced. You can also go to the Chapter 04 Character movement...

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Unity 5.x Animation Cookbook
Published in: May 2016Publisher: PacktISBN-13: 9781785883910

Author (1)

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Maciej Szczesnik

Not interested. Too busy with current game project. Source: Linkedin.
Read more about Maciej Szczesnik