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You're reading from  Unity 5.x Animation Cookbook

Product typeBook
Published inMay 2016
Reading LevelExpert
PublisherPackt
ISBN-139781785883910
Edition1st Edition
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Author (1)
Maciej Szczesnik
Maciej Szczesnik
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Maciej Szczesnik

Not interested. Too busy with current game project. Source: Linkedin.
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Checking what Animator state is currently active to disable or enable player actions


There are situations when we need to block or allow certain actions depending on the currently played animation. This recipe describes how to easily check what animation is currently being played.

Getting ready

We are going to use the same Spider character from the previous recipe. It has SpiderIdleDodgeHitReaction, and Death animations. You can open the provided example project and go to the Chapter 06 Handling combat\Recipe 05 Checking what animator state is currently active to disable or enable player actions directory. There is a Spider character in the Example.unity scene. When you press the H key, it will start a healing action, only when in SpiderIdle state. You can find all the necessary animations in the Chapter 06 Handling combat\Recipe 02 Using animation events to trigger script functions\Rigs directory.

How to do it...

To check which Animator state is currently active, follow these steps:

  1. Import...
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Unity 5.x Animation Cookbook
Published in: May 2016Publisher: PacktISBN-13: 9781785883910

Author (1)

author image
Maciej Szczesnik

Not interested. Too busy with current game project. Source: Linkedin.
Read more about Maciej Szczesnik