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You're reading from  Unity 5.x Animation Cookbook

Product typeBook
Published inMay 2016
Reading LevelExpert
PublisherPackt
ISBN-139781785883910
Edition1st Edition
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Author (1)
Maciej Szczesnik
Maciej Szczesnik
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Maciej Szczesnik

Not interested. Too busy with current game project. Source: Linkedin.
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Using the Lerp() function to animate an object


We were using the Lerp() method previously, but it is important to know that we can use it in two different ways. This recipe covers both of these uses.

Getting ready

We are going to create this recipe from scratch and we don't need any special assets. You can download the example project and go to the Chapter 10 Miscellaneous\Recipe 02 Using the Lerp function to animate an object directory. Open the Example.unity scene there and play the game. You will see two objects: RedDot and BlueDot (both are children of the Canvas object). The first one uses the standard Lerp() method and interpolates its position from a minimum to a maximum value in time. The second one uses the Lerp() method in a different way and continuously follows the mouse pointer.

RedDot interpolates its position between min and max and BlueDot follows the cursor

How to do it...

To use the Lerp()function for animating objects, follow these steps:

  1. First we need to create some objects...
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Unity 5.x Animation Cookbook
Published in: May 2016Publisher: PacktISBN-13: 9781785883910

Author (1)

author image
Maciej Szczesnik

Not interested. Too busy with current game project. Source: Linkedin.
Read more about Maciej Szczesnik