Reader small image

You're reading from  Low Poly 3D Modeling in Blender

Product typeBook
Published inFeb 2024
PublisherPackt
ISBN-139781803245478
Edition1st Edition
Tools
Concepts
Right arrow
Author (1)
Samuel Sullins
Samuel Sullins
author image
Samuel Sullins

Samuel Sullins has been a Blender user since he was 15 years old. He's worked as a personal Blender consultant and written numerous Blender articles on Medium. He also writes about Blender on LinkedIn, where he's published hundreds of Blender micro-lessons and tips. He strongly recommends that you check out his YouTube channel, where he publishes Blender tutorials.
Read more about Samuel Sullins

Right arrow

Understanding meshes

An object in Blender can be broken into two parts:

  • The underlying mesh
  • The object’s location, rotation, and scale

In Blender, you edit these two things separately. There’s Object mode for moving, rotating, and positioning objects. Meanwhile, Edit mode lets you edit the actual mesh. (Chapter 3 teaches you all about editing.)

But what is a mesh?

A mesh is the underlying shape, the model part of a 3D model. Mesh typically refers to only the 3D shape, though: the term doesn’t refer to any of the model’s colors, materials, or where it’s located in your scene.

Mesh can also be used to mean any 3D model—a little bit confusing sometimes, but you’ll get the hang of it.

A mesh is made up of three basic components: vertices, edges, and faces.

Take a look at the diagram in Figure 2.1:

Figure 2.1– Faces, edges, and vertices

Figure 2.1– Faces, edges, and vertices

These are the different parts that...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Low Poly 3D Modeling in Blender
Published in: Feb 2024Publisher: PacktISBN-13: 9781803245478

Author (1)

author image
Samuel Sullins

Samuel Sullins has been a Blender user since he was 15 years old. He's worked as a personal Blender consultant and written numerous Blender articles on Medium. He also writes about Blender on LinkedIn, where he's published hundreds of Blender micro-lessons and tips. He strongly recommends that you check out his YouTube channel, where he publishes Blender tutorials.
Read more about Samuel Sullins