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You're reading from  Low Poly 3D Modeling in Blender

Product typeBook
Published inFeb 2024
PublisherPackt
ISBN-139781803245478
Edition1st Edition
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Samuel Sullins
Samuel Sullins
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Samuel Sullins

Samuel Sullins has been a Blender user since he was 15 years old. He's worked as a personal Blender consultant and written numerous Blender articles on Medium. He also writes about Blender on LinkedIn, where he's published hundreds of Blender micro-lessons and tips. He strongly recommends that you check out his YouTube channel, where he publishes Blender tutorials.
Read more about Samuel Sullins

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What’s rendering?

Rendering is the last, final step of the 3D process. It’s where you finally “take a picture” of your scene, through the camera you have all set up. Then, you have the picture and you can use it as the first artwork in your portfolio, use it as a wallpaper for your devices, or just show it off to friends!

Here’s what we have to do to get there:

  1. First, we need to set up lighting so that you can actually see the scene.
  2. Next, we’ll make sure everything has a material. Right now, some objects don’t have a material, and some objects have materials we don’t want.
  3. Then, we’ll adjust the render settings. We’ll choose an image resolution, settings for how exact the render should be, and which rendering engine to use.
  4. Then, finally, we’ll hit the Render button and render the image.

The way rendering works is very similar to how real life works.

Millions of rays of light...

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Low Poly 3D Modeling in Blender
Published in: Feb 2024Publisher: PacktISBN-13: 9781803245478

Author (1)

author image
Samuel Sullins

Samuel Sullins has been a Blender user since he was 15 years old. He's worked as a personal Blender consultant and written numerous Blender articles on Medium. He also writes about Blender on LinkedIn, where he's published hundreds of Blender micro-lessons and tips. He strongly recommends that you check out his YouTube channel, where he publishes Blender tutorials.
Read more about Samuel Sullins