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Low Poly 3D Modeling in Blender

You're reading from  Low Poly 3D Modeling in Blender

Product type Book
Published in Feb 2024
Publisher Packt
ISBN-13 9781803245478
Pages 318 pages
Edition 1st Edition
Languages
Concepts
Author (1):
Samuel Sullins Samuel Sullins
Profile icon Samuel Sullins

Table of Contents (22) Chapters

Preface 1. Part 1:Getting Started with Low Poly Modeling
2. Chapter 1: Getting Familiar with Blender 3. Chapter 2: Understanding Low Poly Modeling 4. Chapter 3: Creating a Low Poly Tree 5. Part 2:Modeling and Shading for Low Poly
6. Chapter 4: Exploring Modifiers 7. Chapter 5: Creating Low Poly Mushrooms 8. Chapter 6: Understanding Materials and Shading 9. Part 3:Creating Your Own Assets
10. Chapter 7: Creating a Low Poly Tractor 11. Chapter 8: Low Poly Environment Modeling 12. Chapter 9: Modeling a Kangaroo 13. Chapter 10: Creating Low Poly Houses and Buildings 14. Chapter 11: Using the Asset Browser 15. Part 4:Building a Complete Low Poly Scene
16. Chapter 12: Blocking Out the Scene 17. Chapter 13: Building the Scene 18. Chapter 14: The Big Render 19. Index 20. Other Books You May Enjoy Appendix

What we’re making

In this chapter, we’ll be building a lot of small, different projects. Since you’re getting pretty good at navigating Blender, I won’t always name the keys you need to press. I might tell you to go to the Right view or move the top face upward in the Z direction without telling you which keys to press.

You’re getting good at this.

Here’s what we’ll be making. It’s a fairly long list:

  • Grass
  • A tall tree
  • A branching tree
  • A rock
  • A flat rock
  • A flower

For most of these objects, you’ll also learn how to create a few different variations of the model so you don’t have a forest full of totally identical trees or a garden of identical flowers.

We’ll start simple. In the next section, you’ll model grass.

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