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You're reading from  Hands-On Game Development without Coding

Product typeBook
Published inNov 2018
Reading LevelBeginner
PublisherPackt
ISBN-139781789538335
Edition1st Edition
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Author (1)
Lucas Bertolini
Lucas Bertolini
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Lucas Bertolini

Lucas Bertolini has 10+ years' experience as a video game software developer. He has worked on three major projects: for Pollux Ltd. (Hong Kong) as a game developer and designer; for Schell Games (Pittsburgh, US) where he moved and worked as a developer until the project was completed; and for Globant as a developer. He has worked in technical education for 5+ years and has taught a variety of programming courses. He is the cofounder of NGA and Bytenarchy Studios, both digital services development companies that use Unity as their main technology. Lucas has written Hands-On Game Development without Coding, available from Packt.
Read more about Lucas Bertolini

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Summary

Whether we choose to follow the 2D or 3D path, in this chapter, we have learned the principles of Visual Scripting and who it is aimed at. Also, we have learned about some of the basic data types in order to better communicate with our fellow developers, and if we are working on your own, to ensure we will be able to visualize these data types in Unity.

We had to decide which way we wanted to move forward, 2D or 3D. No matter our decision, we have covered the main prefab objects provided by the 2D and 3D Game Kits, and inspected them in detail.

We learned about the components they have, and will have noticed that many of them share the same components. The more similar their behavior is, the more similar the components they have are.

Now, it is time to start creating our game; we finally know everything we need to know to understand the flow and processes that we will...

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Hands-On Game Development without Coding
Published in: Nov 2018Publisher: PacktISBN-13: 9781789538335

Author (1)

author image
Lucas Bertolini

Lucas Bertolini has 10+ years' experience as a video game software developer. He has worked on three major projects: for Pollux Ltd. (Hong Kong) as a game developer and designer; for Schell Games (Pittsburgh, US) where he moved and worked as a developer until the project was completed; and for Globant as a developer. He has worked in technical education for 5+ years and has taught a variety of programming courses. He is the cofounder of NGA and Bytenarchy Studios, both digital services development companies that use Unity as their main technology. Lucas has written Hands-On Game Development without Coding, available from Packt.
Read more about Lucas Bertolini