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You're reading from  Hands-On Game Development without Coding

Product typeBook
Published inNov 2018
Reading LevelBeginner
PublisherPackt
ISBN-139781789538335
Edition1st Edition
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Author (1)
Lucas Bertolini
Lucas Bertolini
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Lucas Bertolini

Lucas Bertolini has 10+ years' experience as a video game software developer. He has worked on three major projects: for Pollux Ltd. (Hong Kong) as a game developer and designer; for Schell Games (Pittsburgh, US) where he moved and worked as a developer until the project was completed; and for Globant as a developer. He has worked in technical education for 5+ years and has taught a variety of programming courses. He is the cofounder of NGA and Bytenarchy Studios, both digital services development companies that use Unity as their main technology. Lucas has written Hands-On Game Development without Coding, available from Packt.
Read more about Lucas Bertolini

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Summary

This chapter was completely different from the ones we have covered before, because it was mainly focused on the UI. This was the first contact we had with the UI, so most of the concepts we learned throughout this chapter were new to us.

We had the chance to read about the Unity3D UI system, which uses the Canvas as the main father to show the visuals. Each one of those visuals can be different UI elements, with different functionalities. We worked with images, texts, sliders, and buttons.

It is really important that we know, besides the visual transitions and animations, how to react to events in order to give a visual an additional functionality, such as turning another object on and off, playing one-shot audio to create an SFX, giving different values within a range, and others.

We created our main menu, which will be used as a landing scene for the player. From there...

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Hands-On Game Development without Coding
Published in: Nov 2018Publisher: PacktISBN-13: 9781789538335

Author (1)

author image
Lucas Bertolini

Lucas Bertolini has 10+ years' experience as a video game software developer. He has worked on three major projects: for Pollux Ltd. (Hong Kong) as a game developer and designer; for Schell Games (Pittsburgh, US) where he moved and worked as a developer until the project was completed; and for Globant as a developer. He has worked in technical education for 5+ years and has taught a variety of programming courses. He is the cofounder of NGA and Bytenarchy Studios, both digital services development companies that use Unity as their main technology. Lucas has written Hands-On Game Development without Coding, available from Packt.
Read more about Lucas Bertolini