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You're reading from  Game Development Patterns with Unity 2021 - Second Edition

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Published inJul 2021
Reading LevelBeginner
PublisherPackt
ISBN-139781800200814
Edition2nd Edition
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David Baron
David Baron
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David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
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Unity engine features 

Unity is a fully featured engine, including a comprehensive scripting API, an animation system, and many additional features for game development. We can't cover them all in this book, so I will only list the core Unity components that we will be using in the upcoming design pattern chapters:

  • Prefabs: A prefab is a prefabricated container of assembled GameObjects and components. For example, you can have individual prefabs for each type of vehicle in your game and dynamically load them in your scene. Prefabs permit you to construct and organize reusable game entities as building blocks.
  • Unity Events and Actions: Unity has a native event system; it's very similar to the C# event system but with extra engine-specific features, such as the ability to view and configure them in the Inspector.
  • ScriptableObjects: A class that derives from the ScriptableObject base class can act as a data container. The other native Unity base class, named MonoBehaviour...
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Game Development Patterns with Unity 2021 - Second Edition
Published in: Jul 2021Publisher: PacktISBN-13: 9781800200814

Author (1)

author image
David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron