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You're reading from  Game Development Patterns with Unity 2021 - Second Edition

Product typeBook
Published inJul 2021
Reading LevelBeginner
PublisherPackt
ISBN-139781800200814
Edition2nd Edition
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David Baron
David Baron
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David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron

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When to use the Decorator pattern

In this chapter, we are implementing a weapon system with attachments. We have a couple of specifications to consider, such as the following:

  • We need to be able to attach multiple attachments to a weapon.
  • We need to be able to add and remove them at runtime.

The Decorator pattern offers us a way to fulfill these two core requirements. Therefore, it's a pattern to consider when implementing a system in which we need to support the ability to add and remove behaviors to an individual object in a dynamic manner. 

For instance, if we are assigned to work on a CCG (collectible card game), we might have to implement a mechanism in which the player can augment a base card's powers with artifact cards stacked on top of each other. Another use case is imagining having to implement a wardrobe system in which players can decorate their armor with accessories to buff specific stats.

In both cases, using the Decorator pattern could be a good...

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Game Development Patterns with Unity 2021 - Second Edition
Published in: Jul 2021Publisher: PacktISBN-13: 9781800200814

Author (1)

author image
David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron