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You're reading from  Game Development Patterns with Unity 2021 - Second Edition

Product typeBook
Published inJul 2021
Reading LevelBeginner
PublisherPackt
ISBN-139781800200814
Edition2nd Edition
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David Baron
David Baron
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David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron

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Designing a level editor

When working on a multi-disciplinary game development team, the responsibilities of a game programmer are not limited to implementing cool game mechanics and features. We are often tasked with building asset-integration pipelines and editing tools. The most common tool we might need to implement early on in a production cycle is a custom level editor for the level designers on our team.

Before writing a single line of code, we need to keep in mind that our game has no randomness integrated into its core game systems. It's a game of skill in which players have the primary goal of reaching the top of the leaderboard by memorizing each track's intricacies and getting to the finish line as fast as possible.

Thus, based on these core design pillars, we can't use a solution such as procedural generation maps that spawn random obstacles based on specific rules and constraints. Consequently, the level designers in our team will have to design the layout...

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Game Development Patterns with Unity 2021 - Second Edition
Published in: Jul 2021Publisher: PacktISBN-13: 9781800200814

Author (1)

author image
David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron