You will need to have a basic understanding of Unity and C#.
We will be using the following Unity engine and C# language concepts:
- Constructors
- ScriptableObjects
If you are unfamiliar with these concepts, please review Chapter 3, A Short Primer to Programming in Unity.
The code files for this chapter can be found on GitHub at https://github.com/PacktPublishing/Game-Development-Patterns-with-Unity-2021-Second-Edition/tree/main/Assets/Chapters/Chapter12.
Check out the following video to see the code in action: https://bit.ly/3r9rvJD.