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You're reading from  Game Development Patterns with Unity 2021 - Second Edition

Product typeBook
Published inJul 2021
Reading LevelBeginner
PublisherPackt
ISBN-139781800200814
Edition2nd Edition
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David Baron
David Baron
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David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron

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What are design patterns?

For those that are very new to programming, design patterns might be a novel concept. The simplest way of explaining design patterns is that they are reusable solutions to common software development problems. An architect named Christopher Alexander originated the notion of design patterns to describe reusable design ideas. In the late 1980s, inspired by the concept, software engineers started experimenting with applying concepts of reusable design patterns to software development, and over the years several books were written on the subject, such as the classic Design Patterns: Elements of Reusable Object-Oriented Software by the so-called "Gang of Four".

But in this book, I will be avoiding covering the academic side of software design patterns, focusing instead on their practical use for programming game mechanics and systems in Unity. I will present a recurrent game programming problem in each chapter and propose resolving it using a specific design pattern adapted for the Unity application programming interface (API).

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Game Development Patterns with Unity 2021 - Second Edition
Published in: Jul 2021Publisher: PacktISBN-13: 9781800200814
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Author (1)

author image
David Baron

David Baron is a game developer with over 15 years of experience in the industry. He has worked for some well-known AAA, mobile, and indie game studios in Montreal, Canada. His skill set includes programming, design, and 3D art. As a programmer, he has worked on various games for various platforms, including virtual reality, mobile, and consoles.
Read more about David Baron